This course on Computational Geometry provides an in-depth understanding of the essential algorithms and techniques used to solve geometric problems that arise in various fields such as computer graphics, computer-aided design, and geographic information systems.
The curriculum is divided into several modules, each focusing on specific concepts, including:
- Visibility Problems: Learn how to determine what is visible from a particular point in a geometric space.
- Line Sweep Method: Understand the powerful technique for solving intersection problems through sweeping a line across the plane.
- Convex Hull Algorithms: Gain insights into different methods for computing the convex hull of a set of points.
- Voronoi Diagrams and Delaunay Triangulation: Discover the properties and applications of Voronoi diagrams and their relationship with triangulation.
- Range Searching: Explore various techniques for efficiently querying points in geometric spaces.
- Epsilon-Nets and VC Dimension: Understand advanced topics in computational geometry related to approximation and set covers.
Throughout the course, students will engage with theoretical concepts and practical applications, solidifying their understanding through real-world examples. By the end of the course, participants will be equipped with the tools necessary to address complex geometric problems effectively.