Course

Using AR Foundation in Unity

Meta

This course provides a comprehensive introduction to Unity AR development, focusing on using AR Foundation API. You will delve into setting up the AR environment, optimizing best practices, implementing marker detection, and defining game architecture. Through practical modules, you will integrate 3D objects, write C# scripts, and explore visual scripting to create an AR game for the entertainment world.

With a focus on marker-based AR, this course equips you with the skills to configure AR apps for iOS and Android, create marker-based AR projects, and develop marker-based game mechanics. You will also learn about world space UI, spatial audio, and game physics while building a marker-based AR game and deploying it effectively.

Prerequisites for this course include experience with object-oriented programming and basic web development. JavaScript knowledge is beneficial but not mandatory. Completing the previous courses in the Meta AR Developer Professional Certificate is recommended to build a strong foundation for this advanced course.

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Using AR Foundation in Unity
Course Modules

This course is divided into four modules, each covering essential aspects of using AR Foundation in Unity. From setting up the AR environment and marker-based AR game creation to developing your first AR game and deploying it effectively, you will gain comprehensive skills in AR development.

Say hello to AR in Unity

This module provides an introduction to using AR Foundation in Unity, covering topics such as enabling AR Foundation, configuring AR apps for iOS and Android, marker-based AR, visual scripting, and exploring AR scene templates. You will also learn about marker testing and take quizzes to reinforce your understanding.

AR Foundation marker-based game creation

This module focuses on marker-based game creation, including setting up rotation buttons, world space UI, and spatial audio for marker-based AR apps. You will also delve into optimization practices, null checks, and other interactions for your app, along with quizzes to assess your learning.

Create your first AR game using AR Foundation

In this module, you will create your first AR game using AR Foundation. From gathering assets to adding movement, code, physics, collisions, health systems, and game management, you will develop a comprehensive understanding of building an AR game. Collaborative activities and quizzes will reinforce your learning.

Finish and deploy your first AR game using AR Foundation

The final module focuses on finishing and deploying your first AR game using AR Foundation. You will work on additional game functionality, testing, debugging, deploying, and updating your portfolio. The module also includes quizzes to evaluate your comprehension of using AR Foundation in Unity.

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