In this one-hour, project-based course, participants will learn to recreate the first ever "Easter Egg" in game development history. The course will focus on understanding the basic mechanics of the Adventure! Easter Egg, setting up a 3D scene to appear as a 2D game, and implementing simple, 1980s mechanics in C#.
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Get Started / More InfoThis specialization in C++ programming equips beginners with the essential skills to automate tasks, create graphical programs, and develop a strong foundation in...
Learn to create keyboard movement mechanics with C# in Unity. Set up player movement, camera following, and zoom features for an enhanced gaming experience.
Introducción a UML es un curso fundamental que capacita a los ingenieros de software para abstraer y representar problemas y soluciones en un modelo UML, permitiéndoles...
Application Security for Developers and DevOps Professionals is a comprehensive course covering secure coding, vulnerability scanning, and OWASP top application...