Explore the intricate world of game design and development with the Game Design and Development 3: 3D Shooter course. Dive into the fundamentals of game design, including level design, game balancing, prototyping, and playtesting, to create your very own 3D First-Person Shooter game using Unity 2020 game engine.
With a focus on practical application and industry-relevant skills, this course equips you to unleash your creativity and technical prowess in the world of game design and development.
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Get Started / More InfoEnhance your skills in game design and development through a comprehensive set of modules, including project overview, game assets, level design, game balancing, and prototyping and playtesting techniques.
This module provides a comprehensive overview of the course and guides you through creating a 3D First-Person Shooter game using Unity 2020 game engine. You will learn to set up main menus, create levels, develop player and enemy AI, and modify the 3D shooter game.
Delve into the creation of game assets, including graphics and audio, and understand the asset pipeline. Learn programming best practices for creating efficient and designer-friendly code, and explore various asset creation and acquisition tools.
Explore the art of level design and game balancing, including components of level design, tips for designing levels, and the balance between player, gameplay, and game design. Gain insights from industry experts and understand how games use feedback loops and balance.
Learn the crucial aspects of prototyping and playtesting, from creating gameplay prototypes to conducting playtests. Understand the secrets of game feel and juice, and participate in the peer review process to enhance your game development skills.
Learn GPU programming to harness the power of parallel computing, enabling rapid data processing and algorithm execution on GPUs.
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