Course

Low Poly Art For Video Games

Michigan State University

This course, "Low Poly Art For Video Games," offered by Michigan State University, equips you with the essential skills to create simple 3D art for video games using the Unity game engine. Through the aesthetic of pixel art, you will delve into artistic principles such as shape language, color theory, and composition. The course is divided into four main modules, each focusing on different aspects of low poly art: props, environments, characters, and animation.

Designed for art novices, game designers, programmers, and visual designers, this course provides a step-by-step workflow for creating assets suitable for game development. By the end of the course, you will be able to apply your newfound knowledge to create your own pixel art asset pack.

  • Explore artistic principles like shape language, color theory, and composition
  • Learn 3D modeling, texturing, and animation techniques
  • Understand the entire pipeline from creation to setting up in a game engine
  • Develop peer-reviewed project-based assignments to reinforce learning

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Low Poly Art For Video Games
Course Modules

Delve into the world of low poly art with this comprehensive course. Explore 3D modeling, texturing, and animation techniques, and learn to create your own pixel art asset pack.

WEEK 1: Intro to Low Poly Art

This module, "Intro to Low Poly Art," introduces you to the fundamentals of low poly game art. You'll learn about UI and navigation, modeling tools, UV mapping, texturing, and more. By the end of this module, you'll be equipped to create your own low-poly assets for Unity, setting the stage for further exploration in subsequent modules.

Week 2: Low Poly Environment Art

In "Low Poly Environment Art," you'll delve into tonal perspective, set dressing, and modular environment modeling. Learn to create a cohesive low-poly environment and explore techniques for importing and placing assets in Unity. This module will enable you to design immersive game environments with a low poly aesthetic.

Week 3 Low Poly Character Art

The "Low Poly Character Art" module focuses on anatomy, simplifying shapes, modeling, unwrapping, and texturing a low poly character. You'll gain the skills to create captivating low poly characters for use in your game projects, enhancing the visual appeal and storytelling potential of your games.

Week 4 Animating Low Poly Art

"Animating Low Poly Art" guides you through the process of rigging and animating low poly characters. From creating a skeleton and skinning to crafting walk cycles and idle animations, this module empowers you to breathe life into your low poly characters, adding movement and personality to your game assets.

Week 5: Low Poly Art Project

The final module, "Low Poly Art Project," challenges you to apply the knowledge and skills acquired in the previous modules to create your own pixel art asset pack. This culminating project will solidify your understanding of low poly art and provide a platform for showcasing your creativity and technical proficiency.

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