Course

Diseño de videojuegos

Universitat Autònoma de Barcelona

Diseño de videojuegos offers a thorough exploration of the pivotal role of design in video game creation. This course, presented by Universitat Autònoma de Barcelona, equips learners with the knowledge and guidelines necessary for designing compelling video games from concept to execution.

The course delves into the core concepts of video game design, providing a comprehensive understanding of the elements essential for creating an engaging gaming experience. Learners will gain insights into the historical and social aspects of video games, while also exploring the various platforms and roles within the gaming industry.

With a focus on practical application, the modules offer valuable guidance on defining the gaming experience, understanding player behavior, and generating creative ideas. Learners will delve into the elements of game design, including mechanics, controls, and gameplay, gaining a deep understanding of how these components contribute to the overall user experience.

Furthermore, the course covers the nuances of different game genres, the development process, documentation, level design, narrative, usability, and the implementation of designs through prototyping, scripting, and testing. Throughout the course, real-world examples and references provide a tangible context for the theoretical concepts discussed.

Diseño de videojuegos is an invaluable resource for anyone aspiring to become a proficient game designer, offering practical insights and guidance essential for navigating the multifaceted world of video game design.

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Diseño de videojuegos
Course Modules

Diseño de videojuegos provides a comprehensive exploration of video game design, covering the fundamental concepts and practical guidelines essential for aspiring game designers. The course consists of four modules, each delving into specific aspects of video game design, from understanding player behavior to the implementation of designs through prototyping, scripting, and testing.

Conceptos generales

The first module, 'Conceptos generales,' provides an introduction to the core concepts of video game design, including the historical and social aspects of video games, various industry roles, and the fundamentals of game design. Learners gain insights into the elements essential for creating an engaging gaming experience, laying the groundwork for the subsequent modules.

Elementos básicos del diseño I

The second module, 'Elementos básicos del diseño I,' focuses on defining the gaming experience, understanding player behavior, and generating creative ideas. It delves into the elements of game design, including mechanics, controls, gameplay, and balance, providing practical guidance for crafting compelling gaming experiences.

Elementos básicos del diseño II

The third module, 'Elementos básicos del diseño II,' explores the nuances of different game genres, the development process, documentation, level design, narrative, and usability. Learners gain insights into the intricacies of designing diverse gaming experiences and honing their skills in creating immersive and captivating gameplay.

Implementación del diseño

The final module, 'Implementación del diseño,' delves into the practical implementation of game designs through prototyping, scripting, and testing. From character and enemy design to level creation and event scripting, this module equips learners with the essential skills for bringing their game concepts to life.

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